SAN FRANCISCO--(BUSINESS WIRE)--3D character animation pioneer Mixamo announced today the Steam launch of Fuse, a universal expandable character creator that revolutionizes 3D modeling and texturing.
In Proceedings of the SIGGRAPH Asia 2025 Conference Papers, a research team affiliated with UNIST reports a new AI technology ...
Abstract Reconstructing object deformation from a single image remains a significant challenge in computer vision and graphics. Existing methods ...
PARIS--(BUSINESS WIRE)--Kinetix, a deep tech start-up and AI-assisted 3D animation pioneer, is beefing up its library of 3D assets by joining forces with Adobe. Its unique no-code technology can be ...
Forbes contributors publish independent expert analyses and insights. A former tech executive covering AI, XR and The Metaverse for Forbes. Cartwheel, a new 3D animation company founded by OpenAI ...
Walking Robot Pacman & Mechanical Character Animation | StrEat Pacman Universe presents a new futuristic 3D animation. This ...
Montreal, Quebec-based Kaydara Inc. announced today the forthcoming release of MOTIONBUILDER 4.0. It’s the latest major release of the company’s 3D character animation software, formerly called ...
If you are searching for ways to quickly create and animate 3D models you might be interested in the selection of new 3D AI tools specifically designed for building and manipulating 3D models in a ...
Cascadeur has introduced a new mobile app for iOS, allowing 3D AI animation creation directly on iPhones and iPads. This innovative application brings the robust capabilities of Cascadeur’s desktop ...
AI animation startup Cartwheel announced that it raised $10 million in a new round of funding, while releasing to the public its first AI-driven 3D character animation tools. The new round of funding ...
Gotcha Gotcha Games has released new information and screenshots for RPG Maker Unite introducing the role-playing game creation tool’s “3D Character Converter.” Get the details below. Make Character ...
CGI anime isn’t always great. When done lazily, it can feel clunky and robotic, like watching video game cutscenes from a decade ago. Expressions can look weirdly flat, and characters might move too ...